Original Size
Fit to 128x (1 Map)
Fit to 256x (2x Maps)
Fit to 384x (3x Maps)
Fit to 512x (4x Maps)
Inverse distance
Ordered
No dither
DZgas Dithering preview
DZgas Dithering
Floyd-Steinberg
Floyd-Steinberg serpentine
Dizzy Dithering
Dizzy Blue
Linear Color Space
Color space:
sRGB
OKLab
K:
2
3
4
5
Spread:
16
32
48
64
Color Сontrast
Black Compress:
0
(
0
%)
White Compress:
255
(
100
%)
Luma Range Shift
Black Shift:
0
(
0
%)
White Shift:
255
(
100
%)
Contrast
Histogram
Normalize
Range
Reset
Waiting for image...
Minecraft "Normal" flat Palette 61
Wool
Terracotta
Surv. Easy
Surv. Hard
Select All
Clear All
Remove unwanted parasitic palette colors
Best Dithering for 2D flat Minecraft Map using blue noise! The program uses a dithering algorithm created by
DZgas
The entire algorithm is built into the JS code and works offline. Uses the blue noise
PBBN_256T
which invented by DZgas